Water monkey

These nasty little critters hide in pools of water or lakes, dragging down children and drowning them.

Game Information

WATER MONKEY

Type: 2nd level Supernatural Beast (Aquatic)
Size: Small
Speed: 30 ft., swim 20 ft.
Abilities: Str +1, Dex +3, Con +1, Int –3, Wis +1, Cha –2
Skills: Acrobatics 0 (+11), Notice 5 (+6), Swim 0 (+9)
Feats: Grappling Finesse, Improved GrabB, PowerB
Traits: Amphibious, Darkvision 60 ft., Power (rank 5, Wis, save Difficulty 12, Water Shaping +6), Slippery, Water Sense
Combat: Attack +6 (+1 size, +2 base, +3 Dex), Damage +2 (bite), Defence Dodge/Parry +6/— (+1 size, +2 base, +3 Dex), Initiative +3
Saving Throws: Toughness +1 (–1 size, +1 Con, +1 natural), Fortitude +4 (+3 base, +1 Con), Reflex +6 (+3 base, +3 Dex), Will +1 (+0 base, +1 Wis)

Amphibious: Although water monkeys are aquatic, they can survive indefinitely on land.

Slippery: All opponents attempting to grapple a water monkey suffers a –2.

Water Sense: A water monkey can automatically sense the location of any object or creature within 100 feet that is in contact with water.

Skills: Water monkeys have a +8 racial bonus on Acrobatics checks.

See also

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