The naga is an aquatic, serpentine creature that resides in oceans, rivers, lakes, or waterfalls. Nagas have black scales and can grow to hundreds of feet in length. In traditional Laiak beliefs, nagas are worshipped as personifications of water deities and considered bringers of rain and clouds. In Thalathanism, nagas are mostly associated with Shahkamana. Nagas in Nagaism are called Mahasarpa—worshiped as divine rulers of the four seas. They are guardians of temples and holy places. Most Kaliyatran believe that the superior God direct the actions of the nagas, and these sea serpents are honoured with many titles such as the "Maharaja Sarpa" and the "Naga who is God". It is commonly believed that nagas live in underground cities, are capable of speech and can use their heavenly powers to control weather and assume humanoid form at will.

Game Information


Type: 16th Level Animal (Aquatic)
Size: Gargantuan
Speed: 10 ft., swim 50 ft.
Abilities: Str +15, Dex +1, Con +7, Int –5, Wis +1, Cha –1
Skills: Notice 10 (+18), Stealth 9 (+1), Swim 0 (+23)
Feats: All-Out Attack, Attack Focus (bite), Attack Focus (tail slap), Blind-Fight, Cleave, Double Strike, Endurance, Improved Critical (bite), Improved Initiative, Lightning Reflexes, Move-By Attack, Night VisionB, Skill Focus (Notice), Skill Focus (Stealth), Snatch
Traits: Constrict, Scent, Swallow Whole
Combat: Attack +9 (–4 size, +12 base, +1 Dex) (+10 with bite or tail slap), Damage +21 (bite, crit 19-20/+3) or +18 (tail slap), Defence Dodge/Parry 9/— (–4 size, +12 base, +1 Dex), Initiative +5
Saving Throws: Toughness +20 (+6 size, +7 Con, +7 natural), Fortitude +17 (+10 base, +7 Con), Reflex +13 (+10 base, +1 Dex, +2 Lightning Reflexes), Will +6 (+5 base, +1 Wis)

Swallow Whole: Creatures one size smaller; +22 bludgeoning damage plus +7 acid damage per round; gizzard Toughness save +10; a naga's interior can hold 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents.

Skills: Nagas have a +4 racial bonus on Stealth and Notice checks and a +8 racial bonus on Acrobatics and Climb checks. A legendary naga can always choose to take 10 on a Climb check, even if rushed or threatened. A naga has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

See also

Some material on this site uses the Open Game License.
All Open Game Content is contained within a grey text block.