Swarm of Mosquitoes

A mosquito swarm is nocturnal and usually exists close to areas with standing water, such as lakes, ponds, or puddles of rain water (where they can breed). The female of the mosquito sucks the blood of mammals, including humanoids.

A mosquito swarm will drink blood until it is satisfied, preferable a large animal or human. A mosquito swarm deals +2 damage to any creature whose space it occupies at the end of its move.


Type: 2nd Level Vermin (Swarm)
Size: Diminutive
Speed: 5 ft., fly 30 ft. (poor)
Abilities: Str –5, Dex +4, Con –1, Int —, Wis +0, Cha –4
Skills: Notice 0 (+4)
Traits: Darkvision, Blood-Sucking, Distraction, Half Damage from Slashing and Piercing, Swarm Traits, Vermin Traits
Combat: Swarm, Damage +2 plus blood-sucking, Defence Dodge/Parry +9/— (+4 size, +1 base, +4 Dex), Initiative +4
Saving Throws: Toughness –4 (–3 size, –1 Con), Fortitude +2 (+3 base, –1 Con), Reflex +4 (+0 base, +1 Dex), Will +0 (+0 base, +0 Wis)

Blood-Sucking: A mosquito swarm drinks blood for 1 point of Constitution damage to any creature whose space it occupies at the end of its move. Once a mosquito swarm has dealt 4 points of Constitution damage, the swarm flies off to digest the meal. A mosquito swarm cannot drain blood from a creature with damage reduction or with a natural armour bonus of +2 or greater; its proboscis cannot penetrate the creature's skin.

Distraction: Any living creature that begins its turn with a mosquito swarm in its space must succeed on a Difficulty 11 Fortitude save or be nauseated for 1 round. The save Difficulty is Constitution-based.

Skills: A mosquito swarm has a +4 racial bonus to Notice checks.

See also

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