Jiang Shi (hopping corpse)

Jiang shi are reanimated corpses that hop around, killing living creatures to absorb life essence from their victims. Because it suffers from rigour mortis, they have to hop to move forward, hence the name hopping corpse. They are created when a person's soul fails to leave the body of the deceased, usually caused by improper death rituals, suicide, or just wanting to cause trouble. Depending on the time of death, they might look plain ordinary to downright horrifying. A jiang shi has long white hair and greenish-white furry skin, because fungus or mould grows on the corpse. They are unable to speak.

Game Information

Jiang Shi

Type: 2nd Level Undead
Size: Medium
Speed: 20 ft.
Abilities: Str +1, Dex +0, Con —, Int +0, Wis +1, Cha +0
Skills: Jump 5 (+14), Notice 5 (+6), Search 5 (+5), Stealth 5 (+5)
Feats: Blind-Fight, ToughB
Traits: Blindsense 40 ft., Stench, Scent
Combat: Attack +1 (+1 base, +0 Dex), Damage +3 (claws), Defence Dodge/Parry +1/— (+1 base, +0 Dex), Initiative +0
Saving Throws: Toughness +3 (+1 undead, +1 natural, +1 Tough), Fortitude +0 (+0 base), Reflex +0 (+0 base), Will +4 (+3 base, +1 Wis)

Blindsense: Jiang shi can pinpoint creatures within a distance of 40 feet. Opponents the jiang shi can't actually see still have total concealment against the jiang shi.

Stench: A creature within 10 feet of a jiang shi must make a successful Fortitude save (Difficulty 11) or be nauseated. The nausea persists for as long as the creature remains within 10 feet of the jiang shi. A creature that leaves and re-enters the area must make another save.

Skills: Jiang shi have a +8 racial bonus to Jump checks.

See also

Some material on this site uses the Open Game License.
All Open Game Content is contained within a grey text block.